Sasha Dhaeyer

Game programmer

Professional projectsTraumarenaSpace HolderCatacombsDeep Blue MobilePersonal projectsSpace ScrapOke OyiboWIP projectMidi keyboard jam

About me

If I had to describe myself I should use the words curious, dynamic energetic and with a strong thirst of learning.As far as my studies are concerned, I have currently completed a course at the CGAcademy in Mons and I hold a Bachelor of IT management. I can say that I am a core gamer with a wide range of interests, I enthusiastically play different types of games. In my free time, I like making music but I have to admit that programming has recently become my major hobby.As a programmer with a sharp mind, an acute sense of creativity and humour, I also like to work in a team.  I am a flexible person and working under pressure is not a problem.

Skills

Languages
Game Engines
Sofwares

C#
C++
ASP.NET
React.js
Java
Javascript
Python
PHP
HTML

Unreal Engine 4-5
Unity

Perforce
Git
Houdini 18.5
Adobe Substance suite
Spine

Professional projects

Type : Party game
Players : 2 -> 4 players
Platform : Windows
Production : 6 months
Engine : Unreal Engine 4.27
Team members :

Character artistEnvironment artistVFX artistAnimatorGameplay programmer

In Traumarena, you play the avatar of a gladiatorial magician and try to be the best in an ever-changing arena. Where you must thrill the crowd by combining spells and elements to become their favourite.

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Type : Versus
Players : 2
Platform : Windows
Production : 3 days
Engine : Unreal Engine 4.27
Team members :

Artist 1Artist 2Programmer

Use your spaceship's technology to destroy your opponent while surviving the asteroids.

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Type : Metroidvania
Player : 1
Platform : Windows
Production : 2 weeks
Engine : Unity
Team members :

Character artist & animator

A little boy tries to find his way out of the catacombs with the help of a luminous soul who protects him from demons.

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Type : Endless runner
Players : 1
Platform : Android
Production : 3 days
Engine : Unreal Engine 4.27
Team Members :

Character artistEnvironment artistVFX artistAnimatorGameplay programmer

Travel across vast expanse of water with Madeline in her boat,while fishing for marine life and resources to make a varietyof point-earning recipes.

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Personal projects

Space Scrap

Type : Escape game prototype
Player : 1
Platform : Windows
Production : 3 months
Engine : Unreal Engine 5.0
Team members :

Character artist & animator

Your ship is attacked by aliens. You are in danger, aliens are fooling you. Find a way to survive and escape the ship.

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Oke Oyibo

Type : Survival
Player : 1 (-> 2)
Platform : Windows
Production : 4 months
Engine : Custom (using Raylib to display graphical elements coded in C++)

You are lost on an island, survive to the wildlife. Recolt ressources to craft a boat and escape the island.

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WIP Project

Type : Action adventure
Player : 1
Platform : Windows
Production : Still in progress
Engine : Unreal Engine 5.0

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Midi Keyboard jam

Type : Arcade
Player : 1
Platform : Windows
Production : 1 Day
Engine : Unreal Engine 5

The Goal of this jam was to use my midi keyboard as a controller for my character. This project can be improve but the initial goal has been reached.